Archive "MirrorMagic_3-3-0.zip"
Path: /games/strategy/MirrorMagic_3-3-0.zip
File size: 3.83 MB
MIME-type: application/zip
Files in archive: 696
Total size: 6.99 MB
Size in archive: 3.68 MB
Compression: 53%
ChangeLog (123.05 KB)
conf/
conf/gamecontrollerdb.txt (46.47 KB)
conf/setup-android.conf (76 B)
conf/setup.conf (1.24 KB)
COPYING (17.56 KB)
CREDITS (2.43 KB)
docs/
docs/credits/
docs/credits/credits_1.txt (317 B)
docs/elements/
docs/elements/acid.txt (267 B)
docs/elements/acid_pool_bottom.txt (80 B)
docs/elements/acid_pool_bottomleft.txt (80 B)
docs/elements/acid_pool_bottomright.txt (80 B)
docs/elements/acid_pool_topleft.txt (80 B)
docs/elements/acid_pool_topright.txt (80 B)
docs/elements/amoeba_dead.txt (145 B)
docs/elements/amoeba_drop.txt (119 B)
docs/elements/amoeba_dry.txt (333 B)
docs/elements/amoeba_full.txt (138 B)
docs/elements/amoeba_to_diamond.txt (81 B)
docs/elements/amoeba_wet.txt (272 B)
docs/elements/any_element.txt (76 B)
docs/elements/arrow_down.txt (84 B)
docs/elements/arrow_left.txt (84 B)
docs/elements/arrow_right.txt (84 B)
docs/elements/arrow_up.txt (84 B)
docs/elements/balloon.txt (124 B)
docs/elements/balloon_switch_any.txt (393 B)
docs/elements/balloon_switch_down.txt (169 B)
docs/elements/balloon_switch_left.txt (169 B)
docs/elements/balloon_switch_none.txt (170 B)
docs/elements/balloon_switch_right.txt (169 B)
docs/elements/balloon_switch_up.txt (169 B)
docs/elements/bd_amoeba.txt (356 B)
docs/elements/bd_butterfly.txt (278 B)
docs/elements/bd_diamond.txt (98 B)
docs/elements/bd_firefly.txt (168 B)
docs/elements/bd_magic_wall.txt (458 B)
docs/elements/bd_rock.txt (112 B)
docs/elements/bd_wall.txt (172 B)
docs/elements/biomaze.txt (202 B)
docs/elements/black_orb.txt (173 B)
docs/elements/bomb.txt (131 B)
docs/elements/bug.txt (193 B)
docs/elements/char.txt (69 B)
docs/elements/char_space.txt (214 B)
docs/elements/conveyor_belt.txt (227 B)
docs/elements/conveyor_belt_switch.txt (213 B)
docs/elements/crystal.txt (65 B)
docs/elements/current_ce_score.txt (229 B)
docs/elements/current_ce_value.txt (229 B)
docs/elements/custom.txt (566 B)
docs/elements/dark_yamyam.txt (147 B)
docs/elements/dc_gate_fake_gray.txt (173 B)
docs/elements/dc_gate_white.txt (141 B)
docs/elements/dc_gate_white_gray.txt (108 B)
docs/elements/dc_key_white.txt (235 B)
docs/elements/dc_landmine.txt (176 B)
docs/elements/dc_magic_wall.txt (521 B)
docs/elements/df_cell.txt (69 B)
docs/elements/df_fibre_optic.txt (81 B)
docs/elements/df_laser.txt (104 B)
docs/elements/df_mine.txt (64 B)
docs/elements/df_mirror.txt (89 B)
docs/elements/df_mirror_fixed.txt (67 B)
docs/elements/df_mirror_rotating.txt (99 B)
docs/elements/df_receiver.txt (118 B)
docs/elements/df_refractor.txt (61 B)
docs/elements/df_slope.txt (60 B)
docs/elements/df_steel_grid_fixed.txt (104 B)
docs/elements/df_steel_grid_rotating.txt (108 B)
docs/elements/df_steel_wall.txt (36 B)
docs/elements/df_wooden_grid_fixed.txt (109 B)
docs/elements/df_wooden_grid_rotating.txt (109 B)
docs/elements/df_wooden_wall.txt (36 B)
docs/elements/diamond.txt (78 B)
docs/elements/dragon.txt (316 B)
docs/elements/dx_supabomb.txt (62 B)
docs/elements/dynabomb_increase_number.txt (474 B)
docs/elements/dynabomb_increase_power.txt (449 B)
docs/elements/dynabomb_increase_size.txt (410 B)
docs/elements/dynamite.active.txt (67 B)
docs/elements/dynamite.txt (161 B)
docs/elements/emc_android.txt (147 B)
docs/elements/emc_dripper.txt (145 B)
docs/elements/emc_fake_acid.txt (63 B)
docs/elements/emc_fake_grass.txt (152 B)
docs/elements/emc_gate_5.txt (288 B)
docs/elements/emc_gate_5_gray.txt (397 B)
docs/elements/emc_gate_6.txt (288 B)
docs/elements/emc_gate_6_gray.txt (397 B)
docs/elements/emc_gate_7.txt (288 B)
docs/elements/emc_gate_7_gray.txt (397 B)
docs/elements/emc_gate_8.txt (288 B)
docs/elements/emc_gate_8_gray.txt (397 B)
docs/elements/emc_grass.txt (36 B)
docs/elements/emc_key_5.txt (81 B)
docs/elements/emc_key_6.txt (81 B)
docs/elements/emc_key_7.txt (81 B)
docs/elements/emc_key_8.txt (81 B)
docs/elements/emc_lenses.txt (92 B)
docs/elements/emc_magic_ball.txt (355 B)
docs/elements/emc_magic_ball_switch.txt (63 B)
docs/elements/emc_magnifier.txt (109 B)
docs/elements/emc_plant.txt (62 B)
docs/elements/emc_spring_bumper.txt (86 B)
docs/elements/emerald.txt (126 B)
docs/elements/empty_space.txt (65 B)
docs/elements/em_exit_closed.txt (200 B)
docs/elements/em_exit_open.txt (346 B)
docs/elements/em_gate_1.txt (288 B)
docs/elements/em_gate_1_gray.txt (397 B)
docs/elements/em_gate_2.txt (288 B)
docs/elements/em_gate_2_gray.txt (397 B)
docs/elements/em_gate_3.txt (288 B)
docs/elements/em_gate_3_gray.txt (397 B)
docs/elements/em_gate_4.txt (288 B)
docs/elements/em_gate_4_gray.txt (397 B)
docs/elements/em_key_1.txt (81 B)
docs/elements/em_key_2.txt (81 B)
docs/elements/em_key_3.txt (81 B)
docs/elements/em_key_4.txt (81 B)
docs/elements/em_steel_exit_closed.txt (251 B)
docs/elements/em_steel_exit_open.txt (389 B)
docs/elements/envelope.txt (128 B)
docs/elements/exit_closed.txt (200 B)
docs/elements/exit_open.txt (285 B)
docs/elements/expandable_wall.txt (348 B)
docs/elements/expandable_wall_any.txt (175 B)
docs/elements/expandable_wall_horizontal.txt (205 B)
docs/elements/expandable_wall_vertical.txt (215 B)
docs/elements/extra_time.txt (110 B)
docs/elements/frankie.txt (110 B)
docs/elements/from_level_template.txt (237 B)
docs/elements/game_of_life.txt (370 B)
docs/elements/gate_1.txt (65 B)
docs/elements/gate_1_gray.txt (108 B)
docs/elements/gate_2.txt (65 B)
docs/elements/gate_2_gray.txt (108 B)
docs/elements/gate_3.txt (65 B)
docs/elements/gate_3_gray.txt (108 B)
docs/elements/gate_4.txt (65 B)
docs/elements/gate_4_gray.txt (108 B)
docs/elements/group.txt (302 B)
docs/elements/invisible_sand.txt (140 B)
docs/elements/invisible_steelwall.txt (157 B)
docs/elements/invisible_wall.txt (145 B)
docs/elements/key_1.txt (173 B)
docs/elements/key_2.txt (173 B)
docs/elements/key_3.txt (173 B)
docs/elements/key_4.txt (173 B)
docs/elements/lamp.active.txt (106 B)
docs/elements/lamp.txt (146 B)
docs/elements/landmine.txt (125 B)
docs/elements/light_switch.active.txt (71 B)
docs/elements/light_switch.txt (163 B)
docs/elements/magic_wall.txt (474 B)
docs/elements/mm_amoeba_wall.txt (78 B)
docs/elements/mm_bomb.txt (87 B)
docs/elements/mm_envelope.txt (128 B)
docs/elements/mm_exit.txt (144 B)
docs/elements/mm_fuel.txt (127 B)
docs/elements/mm_fuse.txt (190 B)
docs/elements/mm_gray_ball.txt (98 B)
docs/elements/mm_ice_wall.txt (46 B)
docs/elements/mm_kettle.txt (152 B)
docs/elements/mm_key.txt (84 B)
docs/elements/mm_lightball.txt (50 B)
docs/elements/mm_lightbulb.txt (62 B)
docs/elements/mm_mcduffin.txt (168 B)
docs/elements/mm_mirror.txt (147 B)
docs/elements/mm_mirror_fixed.txt (103 B)
docs/elements/mm_pacman.txt (74 B)
docs/elements/mm_polarizer.txt (95 B)
docs/elements/mm_polarizer_cross.txt (97 B)
docs/elements/mm_prism.txt (76 B)
docs/elements/mm_steel_block.txt (85 B)
docs/elements/mm_steel_grid_fixed.txt (104 B)
docs/elements/mm_steel_lock.txt (120 B)
docs/elements/mm_steel_wall.txt (38 B)
docs/elements/mm_teleporter.txt (75 B)
docs/elements/mm_wooden_block.txt (90 B)
docs/elements/mm_wooden_grid_fixed.txt (109 B)
docs/elements/mm_wooden_lock.txt (125 B)
docs/elements/mm_wooden_wall.txt (38 B)
docs/elements/mole.txt (259 B)
docs/elements/next_ce.txt (180 B)
docs/elements/nut.txt (81 B)
docs/elements/pacman.txt (94 B)
docs/elements/pearl.txt (182 B)
docs/elements/penguin.txt (334 B)
docs/elements/pig.txt (212 B)
docs/elements/player_1.txt (124 B)
docs/elements/player_2.txt (18 B)
docs/elements/player_3.txt (18 B)
docs/elements/player_4.txt (18 B)
docs/elements/prev_ce.txt (183 B)
docs/elements/quicksand_empty.txt (202 B)
docs/elements/quicksand_fast_empty.txt (202 B)
docs/elements/quicksand_fast_full.txt (113 B)
docs/elements/quicksand_full.txt (113 B)
docs/elements/robot.txt (224 B)
docs/elements/robot_wheel.txt (353 B)
docs/elements/rock.txt (161 B)
docs/elements/sand.txt (168 B)
docs/elements/satellite.txt (379 B)
docs/elements/self.txt (243 B)
docs/elements/shield_deadly.txt (380 B)
docs/elements/shield_normal.txt (164 B)
docs/elements/sign.txt (37 B)
docs/elements/sokoban_field_empty.txt (337 B)
docs/elements/sokoban_field_full.txt (302 B)
docs/elements/sokoban_field_player.txt (214 B)
docs/elements/sokoban_object.txt (170 B)
docs/elements/spaceship.txt (156 B)
docs/elements/speed_pill.txt (89 B)
docs/elements/spring.txt (141 B)
docs/elements/sp_base.txt (94 B)
docs/elements/sp_buggy_base.txt (70 B)
docs/elements/sp_chip_bottom.txt (47 B)
docs/elements/sp_chip_left.txt (47 B)
docs/elements/sp_chip_right.txt (47 B)
docs/elements/sp_chip_single.txt (47 B)
docs/elements/sp_chip_top.txt (47 B)
docs/elements/sp_disk_orange.txt (68 B)
docs/elements/sp_disk_red.txt (34 B)
docs/elements/sp_disk_yellow.txt (168 B)
docs/elements/sp_electron.txt (144 B)
docs/elements/sp_exit_closed.txt (128 B)
docs/elements/sp_gravity_off_port.txt (101 B)
docs/elements/sp_gravity_on_port.txt (100 B)
docs/elements/sp_gravity_port.txt (107 B)
docs/elements/sp_hardware_base_1.txt (69 B)
docs/elements/sp_hardware_base_2.txt (69 B)
docs/elements/sp_hardware_base_3.txt (69 B)
docs/elements/sp_hardware_base_4.txt (69 B)
docs/elements/sp_hardware_base_5.txt (69 B)
docs/elements/sp_hardware_base_6.txt (69 B)
docs/elements/sp_hardware_blue.txt (69 B)
docs/elements/sp_hardware_gray.txt (69 B)
docs/elements/sp_hardware_green.txt (69 B)
docs/elements/sp_hardware_red.txt (69 B)
docs/elements/sp_hardware_yellow.txt (69 B)
docs/elements/sp_infotron.txt (40 B)
docs/elements/sp_murphy.txt (113 B)
docs/elements/sp_port.txt (59 B)
docs/elements/sp_port_any.txt (44 B)
docs/elements/sp_port_horizontal.txt (26 B)
docs/elements/sp_port_vertical.txt (26 B)
docs/elements/sp_sniksnak.txt (79 B)
docs/elements/sp_terminal.txt (116 B)
docs/elements/sp_zonk.txt (131 B)
docs/elements/steelwall.txt (69 B)
docs/elements/steelwall_slippery.txt (39 B)
docs/elements/steel_char.txt (81 B)
docs/elements/steel_exit_closed.txt (251 B)
docs/elements/steel_exit_open.txt (336 B)
docs/elements/stoneblock.txt (58 B)
docs/elements/switchgate.txt (170 B)
docs/elements/switchgate_switch.txt (150 B)
docs/elements/timegate_closed.txt (41 B)
docs/elements/timegate_open.txt (58 B)
docs/elements/timegate_switch.txt (130 B)
docs/elements/time_orb_empty.txt (60 B)
docs/elements/time_orb_full.txt (205 B)
docs/elements/trap.txt (152 B)
docs/elements/trigger_ce_score.txt (263 B)
docs/elements/trigger_ce_value.txt (263 B)
docs/elements/trigger_element.txt (161 B)
docs/elements/trigger_player.txt (159 B)
docs/elements/tube.txt (126 B)
docs/elements/unknown.txt (17 B)
docs/elements/unused.txt (16 B)
docs/elements/wall.txt (58 B)
docs/elements/wall_bd_diamond.txt (125 B)
docs/elements/wall_crystal.txt (114 B)
docs/elements/wall_diamond.txt (114 B)
docs/elements/wall_emerald.txt (115 B)
docs/elements/wall_emerald_purple.txt (121 B)
docs/elements/wall_emerald_red.txt (118 B)
docs/elements/wall_emerald_yellow.txt (121 B)
docs/elements/wall_pearl.txt (112 B)
docs/elements/wall_slippery.txt (96 B)
docs/elements/yamyam.txt (395 B)
docs/program/
docs/program/program_1.txt (310 B)
graphics/
graphics/gfx_classic/
graphics/gfx_classic/graphicsinfo.conf (102 B)
graphics/gfx_classic/icons/
graphics/gfx_classic/icons/icon.png (6.58 KB)
graphics/gfx_classic/joystick/
graphics/gfx_classic/joystick/axis_x.png (2.17 KB)
graphics/gfx_classic/joystick/axis_y.png (2.22 KB)
graphics/gfx_classic/joystick/button.png (2.34 KB)
graphics/gfx_classic/joystick/controller.png (57.59 KB)
graphics/gfx_classic/RocksBusy.png (2.05 KB)
graphics/gfx_classic/RocksCE.png (16.36 KB)
graphics/gfx_classic/RocksCollect.png (108.35 KB)
graphics/gfx_classic/RocksDC.png (34.27 KB)
graphics/gfx_classic/RocksDC2.png (9.63 KB)
graphics/gfx_classic/RocksDF.png (18.43 KB)
graphics/gfx_classic/RocksDoor.png (19.36 KB)
graphics/gfx_classic/RocksDoor2.png (1.37 KB)
graphics/gfx_classic/RocksDoorMM.png (945 B)
graphics/gfx_classic/RocksElements.png (37.1 KB)
graphics/gfx_classic/RocksEMC.png (19.39 KB)
graphics/gfx_classic/RocksFontBig.png (25.48 KB)
graphics/gfx_classic/RocksFontDC.png (7.86 KB)
graphics/gfx_classic/RocksFontEM.png (10.19 KB)
graphics/gfx_classic/RocksFontMedium.png (19.54 KB)
graphics/gfx_classic/RocksFontSmall.png (6.5 KB)
graphics/gfx_classic/RocksHeroes.png (26.71 KB)
graphics/gfx_classic/RocksMM.png (20.44 KB)
graphics/gfx_classic/RocksMore.png (12.99 KB)
graphics/gfx_classic/RocksScreen.png (5.26 KB)
graphics/gfx_classic/RocksSP.png (34.69 KB)
graphics/gfx_classic/RocksToons.png (9.4 KB)
graphics/gfx_classic/RocksTouch.png (2.86 KB)
graphics/gfx_mirrormagic/
graphics/gfx_mirrormagic/graphicsinfo.conf (32.5 KB)
graphics/gfx_mirrormagic/icons/
graphics/gfx_mirrormagic/icons/icon.png (1.21 KB)
graphics/gfx_mirrormagic/MirrorDoor.png (17.92 KB)
graphics/gfx_mirrormagic/MirrorMagic.png (32.71 KB)
graphics/gfx_mirrormagic/MirrorPanel.png (3.24 KB)
graphics/gfx_mirrormagic/MirrorScreen.png (4.29 KB)
INSTALL (1.33 KB)
levels/
levels/Classic_Games/
levels/Classic_Games/classic_deflektor/
levels/Classic_Games/classic_deflektor/001.level (432 B)
levels/Classic_Games/classic_deflektor/002.level (432 B)
levels/Classic_Games/classic_deflektor/003.level (432 B)
levels/Classic_Games/classic_deflektor/004.level (432 B)
levels/Classic_Games/classic_deflektor/005.level (432 B)
levels/Classic_Games/classic_deflektor/006.level (432 B)
levels/Classic_Games/classic_deflektor/007.level (432 B)
levels/Classic_Games/classic_deflektor/008.level (432 B)
levels/Classic_Games/classic_deflektor/009.level (432 B)
levels/Classic_Games/classic_deflektor/010.level (432 B)
levels/Classic_Games/classic_deflektor/011.level (432 B)
levels/Classic_Games/classic_deflektor/012.level (432 B)
levels/Classic_Games/classic_deflektor/013.level (432 B)
levels/Classic_Games/classic_deflektor/014.level (432 B)
levels/Classic_Games/classic_deflektor/015.level (432 B)
levels/Classic_Games/classic_deflektor/016.level (432 B)
levels/Classic_Games/classic_deflektor/017.level (432 B)
levels/Classic_Games/classic_deflektor/018.level (432 B)
levels/Classic_Games/classic_deflektor/019.level (432 B)
levels/Classic_Games/classic_deflektor/020.level (432 B)
levels/Classic_Games/classic_deflektor/021.level (432 B)
levels/Classic_Games/classic_deflektor/022.level (432 B)
levels/Classic_Games/classic_deflektor/023.level (432 B)
levels/Classic_Games/classic_deflektor/024.level (432 B)
levels/Classic_Games/classic_deflektor/025.level (432 B)
levels/Classic_Games/classic_deflektor/026.level (432 B)
levels/Classic_Games/classic_deflektor/027.level (432 B)
levels/Classic_Games/classic_deflektor/028.level (432 B)
levels/Classic_Games/classic_deflektor/029.level (432 B)
levels/Classic_Games/classic_deflektor/030.level (432 B)
levels/Classic_Games/classic_deflektor/031.level (432 B)
levels/Classic_Games/classic_deflektor/032.level (432 B)
levels/Classic_Games/classic_deflektor/033.level (432 B)
levels/Classic_Games/classic_deflektor/034.level (432 B)
levels/Classic_Games/classic_deflektor/035.level (432 B)
levels/Classic_Games/classic_deflektor/036.level (432 B)
levels/Classic_Games/classic_deflektor/037.level (432 B)
levels/Classic_Games/classic_deflektor/038.level (432 B)
levels/Classic_Games/classic_deflektor/039.level (432 B)
levels/Classic_Games/classic_deflektor/040.level (432 B)
levels/Classic_Games/classic_deflektor/041.level (432 B)
levels/Classic_Games/classic_deflektor/042.level (432 B)
levels/Classic_Games/classic_deflektor/043.level (432 B)
levels/Classic_Games/classic_deflektor/044.level (432 B)
levels/Classic_Games/classic_deflektor/045.level (432 B)
levels/Classic_Games/classic_deflektor/046.level (432 B)
levels/Classic_Games/classic_deflektor/047.level (432 B)
levels/Classic_Games/classic_deflektor/048.level (432 B)
levels/Classic_Games/classic_deflektor/049.level (432 B)
levels/Classic_Games/classic_deflektor/050.level (432 B)
levels/Classic_Games/classic_deflektor/051.level (432 B)
levels/Classic_Games/classic_deflektor/052.level (432 B)
levels/Classic_Games/classic_deflektor/053.level (432 B)
levels/Classic_Games/classic_deflektor/054.level (432 B)
levels/Classic_Games/classic_deflektor/055.level (432 B)
levels/Classic_Games/classic_deflektor/056.level (432 B)
levels/Classic_Games/classic_deflektor/057.level (432 B)
levels/Classic_Games/classic_deflektor/058.level (432 B)
levels/Classic_Games/classic_deflektor/059.level (432 B)
levels/Classic_Games/classic_deflektor/060.level (432 B)
levels/Classic_Games/classic_deflektor/graphics/
levels/Classic_Games/classic_deflektor/graphics/graphicsinfo.conf (399 B)
levels/Classic_Games/classic_deflektor/graphics/MirrorTitleDF.png (5.91 KB)
levels/Classic_Games/classic_deflektor/helpanim.conf (2.49 KB)
levels/Classic_Games/classic_deflektor/helptext.conf (1.4 KB)
levels/Classic_Games/classic_deflektor/levelinfo.conf (353 B)
levels/Classic_Games/classic_deflektor/music/
levels/Classic_Games/classic_deflektor/music/musicinfo.conf (347 B)
levels/Classic_Games/classic_deflektor/music/title.mp3 (92.78 KB)
levels/Classic_Games/classic_deflektor/tapes/
levels/Classic_Games/classic_deflektor/tapes/001.tape (522 B)
levels/Classic_Games/classic_deflektor/tapes/002.tape (1.69 KB)
levels/Classic_Games/classic_deflektor/tapes/003.tape (530 B)
levels/Classic_Games/classic_deflektor/tapes/004.tape (1.08 KB)
levels/Classic_Games/classic_deflektor/tapes/005.tape (446 B)
levels/Classic_Games/classic_deflektor/tapes/006.tape (1.02 KB)
levels/Classic_Games/classic_deflektor/tapes/007.tape (958 B)
levels/Classic_Games/classic_deflektor/tapes/008.tape (850 B)
levels/Classic_Games/classic_deflektor/tapes/009.tape (430 B)
levels/Classic_Games/classic_deflektor/tapes/010.tape (398 B)
levels/Classic_Games/classic_deflektor/tapes/011.tape (430 B)
levels/Classic_Games/classic_deflektor/tapes/012.tape (1.56 KB)
levels/Classic_Games/classic_deflektor/tapes/013.tape (514 B)
levels/Classic_Games/classic_deflektor/tapes/014.tape (978 B)
levels/Classic_Games/classic_deflektor/tapes/015.tape (342 B)
levels/Classic_Games/classic_deflektor/tapes/016.tape (786 B)
levels/Classic_Games/classic_deflektor/tapes/017.tape (1.94 KB)
levels/Classic_Games/classic_deflektor/tapes/018.tape (678 B)
levels/Classic_Games/classic_deflektor/tapes/019.tape (766 B)
levels/Classic_Games/classic_deflektor/tapes/020.tape (470 B)
levels/Classic_Games/classic_deflektor/tapes/021.tape (358 B)
levels/Classic_Games/classic_deflektor/tapes/022.tape (574 B)
levels/Classic_Games/classic_deflektor/tapes/023.tape (414 B)
levels/Classic_Games/classic_deflektor/tapes/024.tape (578 B)
levels/Classic_Games/classic_deflektor/tapes/025.tape (458 B)
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levels/Classic_Games/classic_mindbender/
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levels/Classic_Games/classic_mindbender/docs/
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levels/Classic_Games/classic_mindbender/docs/credits/credits_2.txt (138 B)
levels/Classic_Games/classic_mindbender/docs/levelset/
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levels/Classic_Games/classic_mindbender/docs/levelset/levelset_2.txt (544 B)
levels/Classic_Games/classic_mindbender/docs/levelset/levelset_3.txt (487 B)
levels/Classic_Games/classic_mindbender/docs/levelset/levelset_4.txt (633 B)
levels/Classic_Games/classic_mindbender/docs/levelset/levelset_5.txt (600 B)
levels/Classic_Games/classic_mindbender/docs/levelset/levelset_6.txt (622 B)
levels/Classic_Games/classic_mindbender/docs/levelset/levelset_7.txt (571 B)
levels/Classic_Games/classic_mindbender/docs/levelset/levelset_8.txt (225 B)
levels/Classic_Games/classic_mindbender/docs/levelset/levelset_full.txt (3.87 KB)
levels/Classic_Games/classic_mindbender/graphics/
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levels/Classic_Games/classic_mindbender/graphics/MirrorTitle.png (10.89 KB)
levels/Classic_Games/classic_mindbender/helpanim.conf (2.81 KB)
levels/Classic_Games/classic_mindbender/helptext.conf (2.66 KB)
levels/Classic_Games/classic_mindbender/levelinfo.conf (323 B)
levels/Classic_Games/classic_mindbender/music/
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levels/Classic_Games/classic_mindbender/music/mod.twilight_dreams.txt (60 B)
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levels/Classic_Games/classic_mindbender/tapes/
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levels/Classic_Games/classic_mindbender/tapes/022.tape (1.05 KB)
levels/Classic_Games/classic_mindbender/tapes/023.tape (1.52 KB)
levels/Classic_Games/classic_mindbender/tapes/024.tape (1.37 KB)
levels/Classic_Games/classic_mindbender/tapes/025.tape (1011 B)
levels/Classic_Games/classic_mindbender/tapes/026.tape (1.31 KB)
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levels/Classic_Games/classic_mindbender/tapes/030.tape (851 B)
levels/Classic_Games/classic_mindbender/tapes/031.tape (1.51 KB)
levels/Classic_Games/classic_mindbender/tapes/032.tape (879 B)
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levels/Classic_Games/classic_mindbender/tapes/038.tape (2.23 KB)
levels/Classic_Games/classic_mindbender/tapes/039.tape (939 B)
levels/Classic_Games/classic_mindbender/tapes/040.tape (1023 B)
levels/Classic_Games/classic_mindbender/tapes/041.tape (1.73 KB)
levels/Classic_Games/classic_mindbender/tapes/042.tape (1.19 KB)
levels/Classic_Games/classic_mindbender/tapes/043.tape (1.91 KB)
levels/Classic_Games/classic_mindbender/tapes/044.tape (571 B)
levels/Classic_Games/classic_mindbender/tapes/045.tape (775 B)
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levels/Classic_Games/classic_mindbender/tapes/047.tape (2.52 KB)
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levels/Classic_Games/classic_mindbender/tapes/099.tape (115 B)
levels/Classic_Games/levelinfo.conf (213 B)
levels/template.level (428 B)
MirrorMagic.exe (3.64 MB)
MirrorMagic.ico (14.02 KB)
MirrorMagic.png (6.56 KB)
MirrorMagic.txt (1.85 KB)
music/
music/mus_classic/
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music/mus_classic/mod.chiptune (26.95 KB)
music/mus_classic/mod.chiptune.txt (56 B)
music/mus_classic/mod.cream_of_the_earth (127.33 KB)
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music/mus_classic/musicinfo.conf (99 B)
music/mus_classic/rhythmloop.wav (80.07 KB)
music/mus_mirrormagic/
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music/mus_mirrormagic/mod.lk (135.74 KB)
music/mus_mirrormagic/mod.lk.txt (55 B)
music/mus_mirrormagic/mod.loud_and_clear (147.63 KB)
music/mus_mirrormagic/mod.loud_and_clear.txt (59 B)
music/mus_mirrormagic/musicinfo.conf (219 B)
sounds/
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sounds/snd_classic/halloffame.wav (213.66 KB)
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sounds/snd_mirrormagic/
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sounds/snd_mirrormagic/whoosh.wav (13.64 KB)