Archive "RocksnDiamonds_4_3-6-0.zip"
Path: /os2/games/strategy/RocksnDiamonds_4_3-6-0.zip
File size: 3.01 MB
MIME-type: application/zip
Files in archive: 862
Total size: 6.05 MB
Size in archive: 2.76 MB
Compression: 46%
ChangeLog (123.05 KB)
conf/
conf/gamecontrollerdb.txt (46.47 KB)
COPYING (17.56 KB)
CREDITS (2.43 KB)
docs/
docs/credits/
docs/credits/credits_1.txt (283 B)
docs/credits/credits_2.txt (289 B)
docs/credits/credits_3.txt (300 B)
docs/credits/credits_4.txt (282 B)
docs/credits/credits_5.txt (212 B)
docs/credits/credits_6.txt (310 B)
docs/credits/credits_7.txt (273 B)
docs/credits/credits_8.txt (305 B)
docs/credits/credits_9.txt (135 B)
docs/elements/
docs/elements/acid.txt (267 B)
docs/elements/acid_pool_bottom.txt (80 B)
docs/elements/acid_pool_bottomleft.txt (80 B)
docs/elements/acid_pool_bottomright.txt (80 B)
docs/elements/acid_pool_topleft.txt (80 B)
docs/elements/acid_pool_topright.txt (80 B)
docs/elements/amoeba_dead.txt (145 B)
docs/elements/amoeba_drop.txt (119 B)
docs/elements/amoeba_dry.txt (333 B)
docs/elements/amoeba_full.txt (138 B)
docs/elements/amoeba_to_diamond.txt (81 B)
docs/elements/amoeba_wet.txt (272 B)
docs/elements/any_element.txt (76 B)
docs/elements/arrow_down.txt (84 B)
docs/elements/arrow_left.txt (84 B)
docs/elements/arrow_right.txt (84 B)
docs/elements/arrow_up.txt (84 B)
docs/elements/balloon.txt (124 B)
docs/elements/balloon_switch_any.txt (393 B)
docs/elements/balloon_switch_down.txt (169 B)
docs/elements/balloon_switch_left.txt (169 B)
docs/elements/balloon_switch_none.txt (170 B)
docs/elements/balloon_switch_right.txt (169 B)
docs/elements/balloon_switch_up.txt (169 B)
docs/elements/bd_amoeba.txt (356 B)
docs/elements/bd_butterfly.txt (278 B)
docs/elements/bd_diamond.txt (98 B)
docs/elements/bd_firefly.txt (168 B)
docs/elements/bd_magic_wall.txt (458 B)
docs/elements/bd_rock.txt (112 B)
docs/elements/bd_wall.txt (172 B)
docs/elements/biomaze.txt (202 B)
docs/elements/black_orb.txt (173 B)
docs/elements/bomb.txt (131 B)
docs/elements/bug.txt (193 B)
docs/elements/char.txt (69 B)
docs/elements/char_space.txt (214 B)
docs/elements/conveyor_belt.txt (227 B)
docs/elements/conveyor_belt_switch.txt (213 B)
docs/elements/crystal.txt (65 B)
docs/elements/current_ce_score.txt (229 B)
docs/elements/current_ce_value.txt (229 B)
docs/elements/custom.txt (566 B)
docs/elements/dark_yamyam.txt (147 B)
docs/elements/dc_gate_fake_gray.txt (173 B)
docs/elements/dc_gate_white.txt (141 B)
docs/elements/dc_gate_white_gray.txt (108 B)
docs/elements/dc_key_white.txt (235 B)
docs/elements/dc_landmine.txt (176 B)
docs/elements/dc_magic_wall.txt (521 B)
docs/elements/df_cell.txt (69 B)
docs/elements/df_fibre_optic.txt (81 B)
docs/elements/df_laser.txt (104 B)
docs/elements/df_mine.txt (64 B)
docs/elements/df_mirror.txt (89 B)
docs/elements/df_mirror_fixed.txt (67 B)
docs/elements/df_mirror_rotating.txt (99 B)
docs/elements/df_receiver.txt (118 B)
docs/elements/df_refractor.txt (61 B)
docs/elements/df_slope.txt (60 B)
docs/elements/df_steel_grid_fixed.txt (104 B)
docs/elements/df_steel_grid_rotating.txt (108 B)
docs/elements/df_steel_wall.txt (36 B)
docs/elements/df_wooden_grid_fixed.txt (109 B)
docs/elements/df_wooden_grid_rotating.txt (109 B)
docs/elements/df_wooden_wall.txt (36 B)
docs/elements/diamond.txt (78 B)
docs/elements/dragon.txt (316 B)
docs/elements/dx_supabomb.txt (62 B)
docs/elements/dynabomb_increase_number.txt (474 B)
docs/elements/dynabomb_increase_power.txt (449 B)
docs/elements/dynabomb_increase_size.txt (410 B)
docs/elements/dynamite.active.txt (67 B)
docs/elements/dynamite.txt (161 B)
docs/elements/emc_android.txt (147 B)
docs/elements/emc_dripper.txt (145 B)
docs/elements/emc_fake_acid.txt (63 B)
docs/elements/emc_fake_grass.txt (152 B)
docs/elements/emc_gate_5.txt (288 B)
docs/elements/emc_gate_5_gray.txt (397 B)
docs/elements/emc_gate_6.txt (288 B)
docs/elements/emc_gate_6_gray.txt (397 B)
docs/elements/emc_gate_7.txt (288 B)
docs/elements/emc_gate_7_gray.txt (397 B)
docs/elements/emc_gate_8.txt (288 B)
docs/elements/emc_gate_8_gray.txt (397 B)
docs/elements/emc_grass.txt (36 B)
docs/elements/emc_key_5.txt (81 B)
docs/elements/emc_key_6.txt (81 B)
docs/elements/emc_key_7.txt (81 B)
docs/elements/emc_key_8.txt (81 B)
docs/elements/emc_lenses.txt (92 B)
docs/elements/emc_magic_ball.txt (355 B)
docs/elements/emc_magic_ball_switch.txt (63 B)
docs/elements/emc_magnifier.txt (109 B)
docs/elements/emc_plant.txt (62 B)
docs/elements/emc_spring_bumper.txt (86 B)
docs/elements/emerald.txt (126 B)
docs/elements/empty_space.txt (65 B)
docs/elements/em_exit_closed.txt (200 B)
docs/elements/em_exit_open.txt (346 B)
docs/elements/em_gate_1.txt (288 B)
docs/elements/em_gate_1_gray.txt (397 B)
docs/elements/em_gate_2.txt (288 B)
docs/elements/em_gate_2_gray.txt (397 B)
docs/elements/em_gate_3.txt (288 B)
docs/elements/em_gate_3_gray.txt (397 B)
docs/elements/em_gate_4.txt (288 B)
docs/elements/em_gate_4_gray.txt (397 B)
docs/elements/em_key_1.txt (81 B)
docs/elements/em_key_2.txt (81 B)
docs/elements/em_key_3.txt (81 B)
docs/elements/em_key_4.txt (81 B)
docs/elements/em_steel_exit_closed.txt (251 B)
docs/elements/em_steel_exit_open.txt (389 B)
docs/elements/envelope.txt (128 B)
docs/elements/exit_closed.txt (200 B)
docs/elements/exit_open.txt (285 B)
docs/elements/expandable_wall.txt (348 B)
docs/elements/expandable_wall_any.txt (175 B)
docs/elements/expandable_wall_horizontal.txt (205 B)
docs/elements/expandable_wall_vertical.txt (215 B)
docs/elements/extra_time.txt (110 B)
docs/elements/frankie.txt (110 B)
docs/elements/from_level_template.txt (237 B)
docs/elements/game_of_life.txt (370 B)
docs/elements/gate_1.txt (65 B)
docs/elements/gate_1_gray.txt (108 B)
docs/elements/gate_2.txt (65 B)
docs/elements/gate_2_gray.txt (108 B)
docs/elements/gate_3.txt (65 B)
docs/elements/gate_3_gray.txt (108 B)
docs/elements/gate_4.txt (65 B)
docs/elements/gate_4_gray.txt (108 B)
docs/elements/group.txt (302 B)
docs/elements/invisible_sand.txt (140 B)
docs/elements/invisible_steelwall.txt (157 B)
docs/elements/invisible_wall.txt (145 B)
docs/elements/key_1.txt (173 B)
docs/elements/key_2.txt (173 B)
docs/elements/key_3.txt (173 B)
docs/elements/key_4.txt (173 B)
docs/elements/lamp.active.txt (106 B)
docs/elements/lamp.txt (146 B)
docs/elements/landmine.txt (125 B)
docs/elements/light_switch.active.txt (71 B)
docs/elements/light_switch.txt (163 B)
docs/elements/magic_wall.txt (474 B)
docs/elements/mm_amoeba_wall.txt (78 B)
docs/elements/mm_bomb.txt (87 B)
docs/elements/mm_envelope.txt (128 B)
docs/elements/mm_exit.txt (144 B)
docs/elements/mm_fuel.txt (127 B)
docs/elements/mm_fuse.txt (190 B)
docs/elements/mm_gray_ball.txt (98 B)
docs/elements/mm_ice_wall.txt (46 B)
docs/elements/mm_kettle.txt (152 B)
docs/elements/mm_key.txt (84 B)
docs/elements/mm_lightball.txt (50 B)
docs/elements/mm_lightbulb.txt (62 B)
docs/elements/mm_mcduffin.txt (168 B)
docs/elements/mm_mirror.txt (147 B)
docs/elements/mm_mirror_fixed.txt (103 B)
docs/elements/mm_pacman.txt (74 B)
docs/elements/mm_polarizer.txt (95 B)
docs/elements/mm_polarizer_cross.txt (97 B)
docs/elements/mm_prism.txt (76 B)
docs/elements/mm_steel_block.txt (85 B)
docs/elements/mm_steel_grid_fixed.txt (104 B)
docs/elements/mm_steel_lock.txt (120 B)
docs/elements/mm_steel_wall.txt (38 B)
docs/elements/mm_teleporter.txt (75 B)
docs/elements/mm_wooden_block.txt (90 B)
docs/elements/mm_wooden_grid_fixed.txt (109 B)
docs/elements/mm_wooden_lock.txt (125 B)
docs/elements/mm_wooden_wall.txt (38 B)
docs/elements/mole.txt (259 B)
docs/elements/next_ce.txt (180 B)
docs/elements/nut.txt (81 B)
docs/elements/pacman.txt (94 B)
docs/elements/pearl.txt (182 B)
docs/elements/penguin.txt (334 B)
docs/elements/pig.txt (212 B)
docs/elements/player_1.txt (124 B)
docs/elements/player_2.txt (18 B)
docs/elements/player_3.txt (18 B)
docs/elements/player_4.txt (18 B)
docs/elements/prev_ce.txt (183 B)
docs/elements/quicksand_empty.txt (202 B)
docs/elements/quicksand_fast_empty.txt (202 B)
docs/elements/quicksand_fast_full.txt (113 B)
docs/elements/quicksand_full.txt (113 B)
docs/elements/robot.txt (224 B)
docs/elements/robot_wheel.txt (353 B)
docs/elements/rock.txt (161 B)
docs/elements/sand.txt (168 B)
docs/elements/satellite.txt (379 B)
docs/elements/self.txt (243 B)
docs/elements/shield_deadly.txt (380 B)
docs/elements/shield_normal.txt (164 B)
docs/elements/sign.txt (37 B)
docs/elements/sokoban_field_empty.txt (337 B)
docs/elements/sokoban_field_full.txt (302 B)
docs/elements/sokoban_field_player.txt (214 B)
docs/elements/sokoban_object.txt (170 B)
docs/elements/spaceship.txt (156 B)
docs/elements/speed_pill.txt (89 B)
docs/elements/spring.txt (141 B)
docs/elements/sp_base.txt (94 B)
docs/elements/sp_buggy_base.txt (70 B)
docs/elements/sp_chip_bottom.txt (47 B)
docs/elements/sp_chip_left.txt (47 B)
docs/elements/sp_chip_right.txt (47 B)
docs/elements/sp_chip_single.txt (47 B)
docs/elements/sp_chip_top.txt (47 B)
docs/elements/sp_disk_orange.txt (68 B)
docs/elements/sp_disk_red.txt (34 B)
docs/elements/sp_disk_yellow.txt (168 B)
docs/elements/sp_electron.txt (144 B)
docs/elements/sp_exit_closed.txt (128 B)
docs/elements/sp_gravity_off_port.txt (101 B)
docs/elements/sp_gravity_on_port.txt (100 B)
docs/elements/sp_gravity_port.txt (107 B)
docs/elements/sp_hardware_base_1.txt (69 B)
docs/elements/sp_hardware_base_2.txt (69 B)
docs/elements/sp_hardware_base_3.txt (69 B)
docs/elements/sp_hardware_base_4.txt (69 B)
docs/elements/sp_hardware_base_5.txt (69 B)
docs/elements/sp_hardware_base_6.txt (69 B)
docs/elements/sp_hardware_blue.txt (69 B)
docs/elements/sp_hardware_gray.txt (69 B)
docs/elements/sp_hardware_green.txt (69 B)
docs/elements/sp_hardware_red.txt (69 B)
docs/elements/sp_hardware_yellow.txt (69 B)
docs/elements/sp_infotron.txt (40 B)
docs/elements/sp_murphy.txt (113 B)
docs/elements/sp_port.txt (59 B)
docs/elements/sp_port_any.txt (44 B)
docs/elements/sp_port_horizontal.txt (26 B)
docs/elements/sp_port_vertical.txt (26 B)
docs/elements/sp_sniksnak.txt (79 B)
docs/elements/sp_terminal.txt (116 B)
docs/elements/sp_zonk.txt (131 B)
docs/elements/steelwall.txt (69 B)
docs/elements/steelwall_slippery.txt (39 B)
docs/elements/steel_char.txt (81 B)
docs/elements/steel_exit_closed.txt (251 B)
docs/elements/steel_exit_open.txt (336 B)
docs/elements/stoneblock.txt (58 B)
docs/elements/switchgate.txt (170 B)
docs/elements/switchgate_switch.txt (150 B)
docs/elements/timegate_closed.txt (41 B)
docs/elements/timegate_open.txt (58 B)
docs/elements/timegate_switch.txt (130 B)
docs/elements/time_orb_empty.txt (60 B)
docs/elements/time_orb_full.txt (205 B)
docs/elements/trap.txt (152 B)
docs/elements/trigger_ce_score.txt (263 B)
docs/elements/trigger_ce_value.txt (263 B)
docs/elements/trigger_element.txt (161 B)
docs/elements/trigger_player.txt (159 B)
docs/elements/tube.txt (126 B)
docs/elements/unknown.txt (17 B)
docs/elements/unused.txt (16 B)
docs/elements/wall.txt (58 B)
docs/elements/wall_bd_diamond.txt (125 B)
docs/elements/wall_crystal.txt (114 B)
docs/elements/wall_diamond.txt (114 B)
docs/elements/wall_emerald.txt (115 B)
docs/elements/wall_emerald_purple.txt (121 B)
docs/elements/wall_emerald_red.txt (118 B)
docs/elements/wall_emerald_yellow.txt (121 B)
docs/elements/wall_pearl.txt (112 B)
docs/elements/wall_slippery.txt (96 B)
docs/elements/yamyam.txt (395 B)
docs/program/
docs/program/program_1.txt (309 B)
graphics/
graphics/gfx_classic/
graphics/gfx_classic/graphicsinfo.conf (102 B)
graphics/gfx_classic/icons/
graphics/gfx_classic/icons/icon.png (6.58 KB)
graphics/gfx_classic/joystick/
graphics/gfx_classic/joystick/axis_x.png (2.17 KB)
graphics/gfx_classic/joystick/axis_y.png (2.22 KB)
graphics/gfx_classic/joystick/button.png (2.34 KB)
graphics/gfx_classic/joystick/controller.png (57.59 KB)
graphics/gfx_classic/Makefile (1.87 KB)
graphics/gfx_classic/RocksBusy.png (2.05 KB)
graphics/gfx_classic/RocksCE.png (16.36 KB)
graphics/gfx_classic/RocksCollect.png (108.35 KB)
graphics/gfx_classic/RocksDC.png (34.27 KB)
graphics/gfx_classic/RocksDC2.png (9.63 KB)
graphics/gfx_classic/RocksDF.png (18.43 KB)
graphics/gfx_classic/RocksDoor.png (19.36 KB)
graphics/gfx_classic/RocksDoor2.png (1.37 KB)
graphics/gfx_classic/RocksDoorMM.png (945 B)
graphics/gfx_classic/RocksElements.png (37.1 KB)
graphics/gfx_classic/RocksEMC.png (19.39 KB)
graphics/gfx_classic/RocksFontBig.png (25.48 KB)
graphics/gfx_classic/RocksFontDC.png (7.86 KB)
graphics/gfx_classic/RocksFontEM.png (10.19 KB)
graphics/gfx_classic/RocksFontMedium.png (19.54 KB)
graphics/gfx_classic/RocksFontSmall.png (6.5 KB)
graphics/gfx_classic/RocksHeroes.png (26.71 KB)
graphics/gfx_classic/RocksMM.png (20.44 KB)
graphics/gfx_classic/RocksMore.png (12.99 KB)
graphics/gfx_classic/RocksScreen.png (5.26 KB)
graphics/gfx_classic/RocksSP.png (34.69 KB)
graphics/gfx_classic/RocksToons.png (9.4 KB)
graphics/gfx_classic/RocksTouch.png (2.86 KB)
graphics/Makefile (1.02 KB)
INSTALL (1.33 KB)
levels/
levels/Classic_Games/
levels/Classic_Games/classic_boulderdash/
levels/Classic_Games/classic_boulderdash/000.level (1.01 KB)
levels/Classic_Games/classic_boulderdash/001.level (1.01 KB)
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levels/Classic_Games/classic_boulderdash/089.level (390 B)
levels/Classic_Games/classic_boulderdash/090.level (1.01 KB)
levels/Classic_Games/classic_boulderdash/091.level (1.01 KB)
levels/Classic_Games/classic_boulderdash/092.level (1.01 KB)
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levels/Tutorials/rnd_tutorial_niko_boehm/
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levels/Tutorials/rnd_tutorial_niko_boehm/levelinfo.conf (311 B)
levels/Tutorials/rnd_tutorial_niko_boehm/README (911 B)
levels/Tutorials/rnd_tutorial_niko_boehm/README.orig (798 B)
levels/Tutorials/rnd_tutorial_niko_boehm/README.txt (778 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/
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levels/Tutorials/rnd_tutorial_niko_boehm/tapes/002.tape (203 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/003.tape (165 B)
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levels/Tutorials/rnd_tutorial_niko_boehm/tapes/007.tape (309 B)
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levels/Tutorials/rnd_tutorial_niko_boehm/tapes/009.tape (125 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/010.tape (277 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/011.tape (283 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/012.tape (367 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/013.tape (311 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/014.tape (199 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/015.tape (287 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/016.tape (281 B)
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levels/Tutorials/rnd_tutorial_niko_boehm/tapes/020.tape (271 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/021.tape (481 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/022.tape (457 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/023.tape (135 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/024.tape (347 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/025.tape (541 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/026.tape (189 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/027.tape (487 B)
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levels/Tutorials/rnd_tutorial_niko_boehm/tapes/029.tape (551 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/030.tape (431 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/031.tape (551 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/032.tape (803 B)
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levels/Tutorials/rnd_tutorial_niko_boehm/tapes/034.tape (563 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/035.tape (497 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/036.tape (265 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/037.tape (335 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/038.tape (395 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/039.tape (659 B)
levels/Tutorials/rnd_tutorial_niko_boehm/tapes/040.tape (429 B)
music/
music/mus_classic/
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music/mus_classic/mod.apoplexy.txt (58 B)
music/mus_classic/mod.chiptune (26.95 KB)
music/mus_classic/mod.chiptune.txt (56 B)
music/mus_classic/mod.cream_of_the_earth (127.33 KB)
music/mus_classic/mod.cream_of_the_earth.txt (76 B)
music/mus_classic/musicinfo.conf (99 B)
music/mus_classic/rhythmloop.wav (80.07 KB)
RocksnDiamonds.exe (3.64 MB)
RocksnDiamonds.ico (14.02 KB)
RocksnDiamonds.png (6.56 KB)
RocksnDiamonds.txt (1.86 KB)
sounds/
sounds/snd_classic/
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sounds/snd_classic/base.wav (111 B)
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sounds/snd_classic/deng.wav (5.13 KB)
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sounds/snd_classic/miep.wav (1.71 KB)
sounds/snd_classic/njam.wav (3.6 KB)
sounds/snd_classic/oeffnen.wav (38.72 KB)
sounds/snd_classic/pling.wav (4.54 KB)
sounds/snd_classic/pong.wav (4.19 KB)
sounds/snd_classic/pusch.wav (8.56 KB)
sounds/snd_classic/quiek.wav (3.69 KB)
sounds/snd_classic/quirk.wav (5.1 KB)
sounds/snd_classic/roaaar.wav (14.81 KB)
sounds/snd_classic/roehr.wav (10.64 KB)
sounds/snd_classic/schlurf.wav (1.71 KB)
sounds/snd_classic/sirr.wav (1.19 KB)
sounds/snd_classic/slurp.wav (15.41 KB)
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sounds/snd_classic/warnton.wav (2.4 KB)
sounds/snd_classic/whoosh.wav (6.9 KB)
sounds/snd_classic/zisch.wav (16.15 KB)
sounds/snd_classic/zonkdown.wav (5.03 KB)
sounds/snd_classic/zonkpush.wav (4.23 KB)